MySims was a spin-off of The Sims and was made for the Wii and DS. It tasked players with rebuilding a town, designing the buildings, and bonding with the citizens. The titles were not as advanced as The Sims series, but the first entry in the game quickly became one of the best-selling DS games. The series spawned five sequels but has not received a title since 2010, and that needs to be rectified.
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The History of MySims
The first title in the MySims series launched in 2007, and the game put players in control of their own custom Mii-like Sim character and tasked them with repairing the town. Players had to collect essences that could then be used to build the interior and exterior of buildings. The better the town looked the more Sims would want to move in, and the game felt like a watered down version of Animal Crossing.
In 2008, the first of many sequels was released titled MySims Kingdom. Kingdom brought players away from a singular town and had them embark on a journey repairing a kingdom. They started in a run-down kingdom and were tasked with rebuilding and remodeling the homes of the islanders. Once players increased the happiness of an island, the next island would be unlocked and players would do it all over again.
A year later, MySims Party hit store shelves. MySims Party departed from the customization focus of the previous two entries and put more of a focus on mini-games. Players would play all sorts of mini-games that felt very much like Mario Party, and as they won, the town would increase in quality. They would unlock new monuments for the town, new playable characters, new outfits, and new areas.
The next MySims game took the series to the go-kart-racer genre in a game that was very similar to Mario Kart. MySims Racing was simply a kart racing game with a MySims skin attached, and the title was not that unique. There was a story mode and the game did allow players to customize their character, but the gameplay was like all the other racing games before it.
The series entered the spy genre in 2009 with MySims Agents. Agents had players join the Sim Protection Agency and solve cases across the MySims world. They would unlock a headquarters that they could customize, and throughout the game, they would recruit various Sims as junior agents. Players embarked on a mission to stop Thief V from stealing the town treasure in a fun-filled spy adventure.
The final game in the MySims series launched in 2010 and brought players into the skies. MySims SkyHeroes had players fly planes in a solo campaign, boss battles, and multiplayer action. Throughout the game, they could level up their plane and customize it to their liking. The multiplayer offered racing and battle modes, while the single-player tasked players with stopping Morcubus from taking over the sky.
MySims Needs a New Game
While the MySims franchise was never lauded as a fantastic game series, it was still a lot of fun. MySims encompassed many genres and was able to deliver a lot of fun for players, but as the gaming industry moved on from the Wii, EA seems to have moved on from this series.
A seventh MySims game could serve as a reboot of the series or an attempt at another party genre. Video game hardware and games have gotten more advanced since 2010, and a new MySims title could take advantage of that. EA could make a MySims game that includes all the deep simulation elements of The Sims and rivals Animal Crossing: New Horizons. The majority of Sims franchises are being left untouched by EA, but a new MySims title would be a quick way to fix that.
While MySims was never players’ top choice of Sims franchises, as that title goes to The Sims and Simcity, it did provide decent entertainment value for Wii and DS owners throughout its lifespan. Since then, there have been two more mainline Nintendo consoles, but no mainline MySims titles. Fans of the franchise should no longer be left wondering what is next.
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